List of all items
Functions
- counter_desc
- emit::console
- emit::counter
- emit::cycles
- emit::debug_log
- emit::frame_begin
- emit::stage_begin
- emit::stage_end
- emit::task_begin
- emit::task_end
- stage_desc
- task_desc
Constants
- COUNTER_COUNT
- STAGE_COUNT
- TASK_COUNT
- counter::CD_ROOM_CHUNK_BYTES
- counter::CD_ROOM_CHUNK_HITS
- counter::CD_ROOM_CHUNK_LOADS
- counter::CD_ROOM_CHUNK_SECTORS
- counter::CD_ROOM_CHUNK_STATUS
- counter::CD_STREAM_BENCH_BYTES
- counter::CD_STREAM_BENCH_CHECKSUM
- counter::CD_STREAM_BENCH_EXPECTED_CHECKSUM
- counter::CD_STREAM_BENCH_POLLS
- counter::CD_STREAM_BENCH_SECTORS
- counter::CD_STREAM_BENCH_STATUS
- counter::CD_STREAM_STEADY_BYTES
- counter::CD_STREAM_STEADY_SECTORS
- counter::CD_WORLD_PACK_BYTES
- counter::CD_WORLD_PACK_CHECKSUM
- counter::CD_WORLD_PACK_CHUNKS
- counter::CD_WORLD_PACK_SECTORS
- counter::CD_WORLD_PACK_STATUS
- counter::EQUIPMENT_CULLED_TRIS
- counter::EQUIPMENT_DRAWS
- counter::EQUIPMENT_DROPPED_TRIS
- counter::EQUIPMENT_PROJECTED_VERTICES
- counter::EQUIPMENT_SUBMITTED_TRIS
- counter::GAME_ENTITIES_THOUGHT
- counter::GAME_ENTITY_AGGRO_ENTERS
- counter::GAME_ENTITY_ATTACK_ENTERS
- counter::GAME_ENTITY_DEATHS
- counter::GAME_ENTITY_PATROL_ENTERS
- counter::GAME_ENTITY_PVS_SUPPRESSIONS
- counter::GAME_ENTITY_STAGGER_ENTERS
- counter::GAME_ENTITY_WINDUP_ENTERS
- counter::IDS
- counter::LOGIC_DOOR_ACTIVATIONS
- counter::LOGIC_RECORDS_FIRED
- counter::MAX_ID
- counter::MODEL_ATLAS_UPLOADS
- counter::MODEL_INSTANCE_BOUNDS_CULLED
- counter::MODEL_INSTANCE_BOUNDS_TESTS
- counter::MODEL_INSTANCE_CULLED_TRIS
- counter::MODEL_INSTANCE_DRAWS
- counter::MODEL_INSTANCE_DROPPED_TRIS
- counter::MODEL_INSTANCE_PROJECTED_VERTICES
- counter::MODEL_INSTANCE_SUBMITTED_TRIS
- counter::MODEL_OVERFLOW_FLAGS
- counter::MODEL_PROFILE_CYCLES_0
- counter::MODEL_PROFILE_CYCLES_1
- counter::MODEL_PROFILE_CYCLES_2
- counter::MODEL_PROFILE_CYCLES_3
- counter::MODEL_PROFILE_CYCLES_4
- counter::MODEL_PROFILE_CYCLES_5
- counter::MODEL_PROFILE_CYCLES_6
- counter::MODEL_PROFILE_CYCLES_7
- counter::MODEL_PROFILE_DRAWS_0
- counter::MODEL_PROFILE_DRAWS_1
- counter::MODEL_PROFILE_DRAWS_2
- counter::MODEL_PROFILE_DRAWS_3
- counter::MODEL_PROFILE_DRAWS_4
- counter::MODEL_PROFILE_DRAWS_5
- counter::MODEL_PROFILE_DRAWS_6
- counter::MODEL_PROFILE_DRAWS_7
- counter::PERSISTENT_ASSET_FAILED_ID
- counter::PERSISTENT_ASSET_FAILED_REASON
- counter::PERSISTENT_ASSET_LOAD_FAILURES
- counter::PERSISTENT_ASSET_RESIDENT_BYTES
- counter::PLAYER_ANIM_ACTION
- counter::PLAYER_ANIM_PHASE_Q12
- counter::PLAYER_ATTACK_STARTS
- counter::PLAYER_BOUNDS_CULLED
- counter::PLAYER_BOUNDS_TESTS
- counter::PLAYER_CHECKPOINT_ACTIVATIONS
- counter::PLAYER_CULLED_TRIS
- counter::PLAYER_DEATHS
- counter::PLAYER_DROPPED_TRIS
- counter::PLAYER_DUPLICATE_HIT_REJECTIONS
- counter::PLAYER_FACING_YAW_Q12
- counter::PLAYER_HITS_TAKEN
- counter::PLAYER_LIQUID_DAMAGE_EVENTS
- counter::PLAYER_MELEE_HITS
- counter::PLAYER_PROJECTED_VERTICES
- counter::PLAYER_RENDER_FORWARD_X_Q12_BIASED
- counter::PLAYER_RENDER_FORWARD_Z_Q12_BIASED
- counter::PLAYER_SUBMITTED_TRIS
- counter::PLAYER_WEAPON_ATTACHMENTS
- counter::PORTAL_VIS_ACCEPTED_MASK_HI
- counter::PORTAL_VIS_ACCEPTED_MASK_LO
- counter::PORTAL_VIS_ACCEPTED_PORTAL_MASK_HI
- counter::PORTAL_VIS_ACCEPTED_PORTAL_MASK_LO
- counter::PORTAL_VIS_BOUNDS_FALLBACKS
- counter::PORTAL_VIS_BOUNDS_FALLBACK_MASK_HI
- counter::PORTAL_VIS_BOUNDS_FALLBACK_MASK_LO
- counter::PORTAL_VIS_BOUNDS_FALLBACK_PORTAL_MASK_HI
- counter::PORTAL_VIS_BOUNDS_FALLBACK_PORTAL_MASK_LO
- counter::PORTAL_VIS_BUILD_FAILED_MASK_HI
- counter::PORTAL_VIS_BUILD_FAILED_MASK_LO
- counter::PORTAL_VIS_CAP_DEPTH
- counter::PORTAL_VIS_CAP_FRUSTUM
- counter::PORTAL_VIS_CAP_ROOM
- counter::PORTAL_VIS_CURRENT_ROOM
- counter::PORTAL_VIS_FRONTIER_MASK_HI
- counter::PORTAL_VIS_FRONTIER_MASK_LO
- counter::PORTAL_VIS_FRONTIER_ROOMS
- counter::PORTAL_VIS_FRUSTUMS
- counter::PORTAL_VIS_MISSING_MASK_HI
- counter::PORTAL_VIS_MISSING_MASK_LO
- counter::PORTAL_VIS_PORTALS_ACCEPTED
- counter::PORTAL_VIS_PORTALS_TESTED
- counter::PORTAL_VIS_REJECT_BACKFACE
- counter::PORTAL_VIS_REJECT_FRUSTUM
- counter::PORTAL_VIS_REJECT_FRUSTUM_MASK_HI
- counter::PORTAL_VIS_REJECT_FRUSTUM_MASK_LO
- counter::PORTAL_VIS_REJECT_FRUSTUM_PORTAL_MASK_HI
- counter::PORTAL_VIS_REJECT_FRUSTUM_PORTAL_MASK_LO
- counter::PORTAL_VIS_REJECT_TINY
- counter::PORTAL_VIS_TESTED_MASK_HI
- counter::PORTAL_VIS_TESTED_MASK_LO
- counter::PORTAL_VIS_TESTED_PORTAL_MASK_HI
- counter::PORTAL_VIS_TESTED_PORTAL_MASK_LO
- counter::PORTAL_VIS_VISIBLE_BUILD_FAILED
- counter::PORTAL_VIS_VISIBLE_MASK_HI
- counter::PORTAL_VIS_VISIBLE_MASK_LO
- counter::PORTAL_VIS_VISIBLE_MISSING_RESIDENT
- counter::PORTAL_VIS_VISIBLE_ROOMS
- counter::ROOM_ACTIVE_CHUNKS
- counter::ROOM_ACTIVE_CHUNK_MASK_HI
- counter::ROOM_ACTIVE_CHUNK_MASK_LO
- counter::ROOM_CACHED_DRAWS
- counter::ROOM_CACHE_CELLS
- counter::ROOM_CACHE_FALLBACK_DRAWS
- counter::ROOM_CACHE_SURFACES
- counter::ROOM_CACHE_VERTICES
- counter::ROOM_CAMERA_GLOBAL_X_BIASED
- counter::ROOM_CAMERA_GLOBAL_Y_BIASED
- counter::ROOM_CAMERA_GLOBAL_Z_BIASED
- counter::ROOM_CAMERA_LOCAL_X_BIASED
- counter::ROOM_CAMERA_LOCAL_Y_BIASED
- counter::ROOM_CAMERA_LOCAL_Z_BIASED
- counter::ROOM_CAMERA_VIEW_COS_PITCH_Q12_BIASED
- counter::ROOM_CAMERA_VIEW_COS_YAW_Q12_BIASED
- counter::ROOM_CAMERA_VIEW_SIN_PITCH_Q12_BIASED
- counter::ROOM_CAMERA_VIEW_SIN_YAW_Q12_BIASED
- counter::ROOM_CELLS_CONSIDERED
- counter::ROOM_CELLS_CULLED
- counter::ROOM_CELLS_DRAWN
- counter::ROOM_CELLS_RANGE_CULLED
- counter::ROOM_CHUNKS_CONSIDERED
- counter::ROOM_CHUNK_CACHE_SKIPS
- counter::ROOM_DRAWN_CHUNK_MASK_HI
- counter::ROOM_DRAWN_CHUNK_MASK_LO
- counter::ROOM_MATERIAL_SLOT_OVERFLOW
- counter::ROOM_MATERIAL_TEXTURE_DROPS
- counter::ROOM_PLAYER_LOCAL_X_BIASED
- counter::ROOM_PLAYER_LOCAL_Y_BIASED
- counter::ROOM_PLAYER_LOCAL_Z_BIASED
- counter::ROOM_PLAYER_ROOM_INDEX
- counter::ROOM_PLAYER_VIEW_YAW_Q12
- counter::ROOM_PROJECTED_VERTICES
- counter::ROOM_STREAM_EVICTIONS
- counter::ROOM_STREAM_FAILED_LOADS
- counter::ROOM_STREAM_LOADING_MASK_HI
- counter::ROOM_STREAM_LOADING_MASK_LO
- counter::ROOM_STREAM_MISSES
- counter::ROOM_STREAM_PENDING_LOADS
- counter::ROOM_STREAM_PREFETCH_REQUESTS
- counter::ROOM_STREAM_PRIORITY_CURRENT
- counter::ROOM_STREAM_PRIORITY_FRONTIER
- counter::ROOM_STREAM_PRIORITY_VISIBLE
- counter::ROOM_STREAM_PROTECTED_FULL
- counter::ROOM_STREAM_REQUESTS
- counter::ROOM_STREAM_RESIDENT_MASK_HI
- counter::ROOM_STREAM_RESIDENT_MASK_LO
- counter::ROOM_STREAM_RESIDENT_SLOTS
- counter::ROOM_STREAM_SLOT_LIMIT
- counter::ROOM_SUBMIT_COMMAND_CYCLES
- counter::ROOM_SUBMIT_COMMAND_OVERFLOWS
- counter::ROOM_SUBMIT_DEPTH_CYCLES
- counter::ROOM_SUBMIT_FALLBACK_CALLS
- counter::ROOM_SUBMIT_FALLBACK_CYCLES
- counter::ROOM_SUBMIT_HW_SAFE_CALLS
- counter::ROOM_SUBMIT_HW_SAFE_TEST_CYCLES
- counter::ROOM_SUBMIT_PACKET_FILL_CYCLES
- counter::ROOM_SUBMIT_PRIMITIVE_OVERFLOWS
- counter::ROOM_SUBMIT_PRIMITIVE_PUSH_CYCLES
- counter::ROOM_SURFACES_CONSIDERED
- counter::ROOM_SURFACE_CACHE_BUILDS
- counter::ROOM_SURFACE_CACHE_BUILD_CELLS
- counter::ROOM_SURFACE_CACHE_BUILD_SURFACES
- counter::ROOM_SURFACE_CACHE_BUILD_VERTICES
- counter::ROOM_SURFACE_COMMANDS
- counter::ROOM_SURFACE_PACKETS
- counter::ROOM_SURF_BACKFACE_CULLED
- counter::ROOM_SURF_BACKFACE_CYCLES
- counter::ROOM_SURF_CALL_CYCLES
- counter::ROOM_SURF_CEILINGS
- counter::ROOM_SURF_CELL_SETUP_CYCLES
- counter::ROOM_SURF_FLOORS
- counter::ROOM_SURF_KIND_CYCLES
- counter::ROOM_SURF_LIGHTING_CYCLES
- counter::ROOM_SURF_LIGHTING_REJECTS
- counter::ROOM_SURF_MATERIAL_CYCLES
- counter::ROOM_SURF_MATERIAL_MISSES
- counter::ROOM_SURF_OPTIONS_CYCLES
- counter::ROOM_SURF_PROFILED
- counter::ROOM_SURF_PROJECTED_CYCLES
- counter::ROOM_SURF_PROJECTED_REJECTS
- counter::ROOM_SURF_SCREEN_CULLED
- counter::ROOM_SURF_SCREEN_CYCLES
- counter::ROOM_SURF_SPLIT_TRIS
- counter::ROOM_SURF_SUBMIT_CYCLES
- counter::ROOM_SURF_TR_SUBDIVISION_CANDIDATES
- counter::ROOM_SURF_TR_SUBDIVISION_SUBMITTED
- counter::ROOM_SURF_WALLS
- counter::ROOM_SURF_WARP_SUBDIVIDED_COUNT
- counter::ROOM_SURF_WARP_SUBDIVIDED_MAX
- counter::ROOM_SURF_WARP_SUBDIVIDED_SUM
- counter::ROOM_SURF_WARP_SUBDIVIDED_UNDER_1TX
- counter::ROOM_SURF_WARP_UNTOUCHED_COUNT
- counter::ROOM_SURF_WARP_UNTOUCHED_MAX
- counter::ROOM_SURF_WARP_UNTOUCHED_SUM
- counter::ROOM_SURF_WARP_UNTOUCHED_UNDER_1TX
- counter::ROOM_SURF_WHOLE_QUADS
- counter::ROOM_TEXTURE_UPLOADS
- counter::ROOM_UNCACHED_DRAWS
- counter::ROOM_VISIBILITY_FALLBACK_DRAWS
- counter::ROOM_VISIBLE_CELLS
- counter::ROOM_WINDOW_BUILT_CHUNKS
- counter::ROOM_WINDOW_REBUILDS
- counter::SIM_TICKS
- counter::TEXTURED_MODEL_ALL_FRONT_SUBMITS
- counter::TEXTURED_MODEL_ALL_HW_BOUNDS_SUBMITS
- counter::TEXTURED_MODEL_COMMAND_OVERFLOW_SUBMITS
- counter::TEXTURED_MODEL_CPU_BLEND_SUBMITS
- counter::TEXTURED_MODEL_CPU_BLEND_VERTICES
- counter::TEXTURED_MODEL_FACES
- counter::TEXTURED_MODEL_FALLBACK_FACE_CALLS
- counter::TEXTURED_MODEL_FAST_SUBMITTED_TRIS
- counter::TEXTURED_MODEL_HW_EXTENT_FALLBACKS
- counter::TEXTURED_MODEL_HW_UNSAFE_DROPS
- counter::TEXTURED_MODEL_JOINTS
- counter::TEXTURED_MODEL_NEAR_DROPS
- counter::TEXTURED_MODEL_PACKED_CLAMPED_CALLS
- counter::TEXTURED_MODEL_PACKED_CLAMPED_ELIGIBLE_SUBMITS
- counter::TEXTURED_MODEL_PACKED_FACE_CALLS
- counter::TEXTURED_MODEL_PACKED_GENERAL_CALLS
- counter::TEXTURED_MODEL_PACKED_GENERAL_ELIGIBLE_SUBMITS
- counter::TEXTURED_MODEL_PACKED_UNCLAMPED_CALLS
- counter::TEXTURED_MODEL_PACKED_UNCLAMPED_ELIGIBLE_SUBMITS
- counter::TEXTURED_MODEL_PARTS
- counter::TEXTURED_MODEL_PRIMARY_JOINT_SUBMITS
- counter::TEXTURED_MODEL_PRIMITIVE_OVERFLOW_SUBMITS
- counter::TEXTURED_MODEL_SKIPPED_TRIS
- counter::TEXTURED_MODEL_SPLIT_TRIS
- counter::TEXTURED_MODEL_VERTEX_OVERFLOW_SUBMITS
- counter::TEXTURED_MODEL_VERTICES
- counter::TRI_PRIMITIVES
- counter::TRI_PRIMITIVE_REMAINING
- counter::VISUAL_DEADLINE_MISSES
- counter::VISUAL_FRAMES
- counter::VISUAL_INTERVAL_VBLANKS
- counter::VISUAL_MAX_LATENESS_VBLANKS
- counter::VISUAL_SKIPPED_VBLANKS
- counter::VRAM_CLUT_FULL
- counter::VRAM_SLOTS_FREED
- counter::VRAM_SLOT_TABLE_FULL
- counter::VRAM_UPLOAD_QUEUE_FULL
- counter::VRAM_WINDOW_FULL
- counter::WORLD_COMMANDS
- stage::ACTIVE_ROOM_WINDOW
- stage::BOX_PROPS
- stage::BOX_PROP_DEBRIS
- stage::BOX_PROP_SHARDS
- stage::CAMERA
- stage::CD_ROOM_CHUNK_LOAD
- stage::CD_STREAM_BENCH
- stage::CD_STREAM_STEADY
- stage::CD_WORLD_PACK_STREAM
- stage::CELL_COLLECT
- stage::CELL_DEPTH
- stage::CELL_LOOKUP
- stage::ENTITY_MARKERS
- stage::EQUIPMENT
- stage::FAR_VISTA
- stage::FRAME_CLEAR
- stage::GAME_LOGIC
- stage::IDS
- stage::IMAGE_CARDS
- stage::IMAGE_PROPS
- stage::MAX_ID
- stage::MODEL_BOUNDS
- stage::MODEL_DRAW
- stage::MODEL_INSTANCES
- stage::OT_SUBMIT
- stage::OT_WAIT
- stage::PLAYER
- stage::PLAYER_BOUNDS
- stage::PLAYER_DRAW
- stage::PORTAL_VISIBILITY
- stage::PRESENT
- stage::RENDER
- stage::ROOM
- stage::ROOM_CELL_SELECT
- stage::ROOM_DEPTH_PREP
- stage::ROOM_PROJECT
- stage::ROOM_SURFACE_CACHE
- stage::ROOM_SURFACE_DRAW
- stage::ROOM_VISIBLE_LIST
- stage::SIM_COLLISION
- stage::SIM_PUMP
- stage::SIM_RESIDENCY
- stage::SIM_ROOM_TRACK
- stage::SIM_SOLVE
- stage::SKY
- stage::TEXTURED_MODEL_FACES
- stage::TEXTURED_MODEL_JOINTS
- stage::TEXTURED_MODEL_PROJECT
- stage::UPDATE
- stage::UPDATE_ACTOR
- stage::UPDATE_WINDOW
- stage::VRAM_UPLOAD
- stage::WORLD_FLUSH
- task::FIXED_UPDATE
- task::IDS
- task::MAX_ID
- task::VISUAL_RENDER