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PERSISTENT_ASSET_LOAD_FAILURES

Constant PERSISTENT_ASSET_LOAD_FAILURES 

Source
pub const PERSISTENT_ASSET_LOAD_FAILURES: u16 = 235;
Expand description

Times the persistent asset pool refused an allocation. Non-zero means the cooked budget is too small for the neighbourhood, or the pool fragmented past the point first-fit can serve. The visible symptom is otherwise a texture that silently never loads, so this must stay at zero.