pub struct ShakeState {
pub frames: u8,
}Expand description
Frame-countdown that emits a judder offset.
Fields§
§frames: u8Frames of shake remaining. 0 = idle.
Implementations§
Source§impl ShakeState
impl ShakeState
Trait Implementations§
Source§impl Clone for ShakeState
impl Clone for ShakeState
Source§fn clone(&self) -> ShakeState
fn clone(&self) -> ShakeState
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShakeState
impl Debug for ShakeState
Source§impl Default for ShakeState
impl Default for ShakeState
Source§fn default() -> ShakeState
fn default() -> ShakeState
Returns the “default value” for a type. Read more
impl Copy for ShakeState
Auto Trait Implementations§
impl Freeze for ShakeState
impl RefUnwindSafe for ShakeState
impl Send for ShakeState
impl Sync for ShakeState
impl Unpin for ShakeState
impl UnsafeUnpin for ShakeState
impl UnwindSafe for ShakeState
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)