pub struct BoneTransform {
pub rotation: Mat3I16,
pub translation: Vec3I16,
}Expand description
A bone’s composed pose, unpacked from the 20-byte record into GTE registers.
Fields§
§rotation: Mat3I16§translation: Vec3I16Trait Implementations§
Source§impl Clone for BoneTransform
impl Clone for BoneTransform
Source§fn clone(&self) -> BoneTransform
fn clone(&self) -> BoneTransform
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for BoneTransform
Auto Trait Implementations§
impl Freeze for BoneTransform
impl RefUnwindSafe for BoneTransform
impl Send for BoneTransform
impl Sync for BoneTransform
impl Unpin for BoneTransform
impl UnsafeUnpin for BoneTransform
impl UnwindSafe for BoneTransform
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)