pub fn lerp_q12_i32_rounded(first: i32, second: i32, fraction: i32) -> i32Expand description
Bounded Q12 interpolation rounded to nearest, matching Quake-PSX’s cached-depth near clip.
pub fn lerp_q12_i32_rounded(first: i32, second: i32, fraction: i32) -> i32Bounded Q12 interpolation rounded to nearest, matching Quake-PSX’s cached-depth near clip.