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pause_recording

Function pause_recording 

Source
pub fn pause_recording() -> RecordingPause
Expand description

Pause any open recording until the returned guard is dropped, so command writes in between go to the port (behind the direct-access guard) instead of into the buffer. For VRAM uploads, which a recording cannot carry: a texture first drawn by a recorded HUD is uploaded at once, before the recording is walked, which is all a draw of it needs.