Expand description
Composable 3D transform math.
Re-exports from psx_gte_core::transform so callers continue to
find Mat3I16::rotate_y(...) / sin_1_3_12 / cos_1_3_12 at
their familiar psx_gte::transform::* paths. The actual impls
live in psx-gte-core next to the [Mat3I16] / [Vec3I16]
definitions so we satisfy Rust’s orphan rules without a wrapper
type.
Functions§
- cos_
1_ 3_ 12 - Cosine of
anglein 256-per-revolution units, returned in 1.3.12. - sin_
1_ 3_ 12 - Sine of
anglein 256-per-revolution units, returned in 1.3.12.